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Tuesday, 25 July 2017

Miniatures in a LARP?

I've been quiet over the last week, in part because of work and in part because my painting time has been taken up by preparing some models for a live-action roleplaying weekend. Wait a minute, I hear you say! There aren't miniatures in live-action roleplaying. Well, no, usually there aren't.

In this event, however, there was a war going on, with the players' side having a command post with a big map. The map needed to be a strange fantasy Britain, so we used a medieval map and printed it out split over 16 sheets of A4 to fit on four large pieces of foamcore.


But what to use for models? We had about a week and a half to get this ready, so we used a load of 1/72 figures I had lying around for the rank-and-file troops. For the rest, we used all sorts of things:

Painted models I already had lying around!

Cheap plastics bashed together to represent specific characters!

Reaper Bones! Board game figures! Weird free models!

Card models!

Old toys I'd had lying around for ages!

Yet more Reaper Bones!
A lot of the paint jobs were pretty hasty, and as you can see from the dragons I didn't clean the mould lines at all, but actually I think they came out pretty well. I will post photos of more of the individual character models, hopefully this week, but hopefully this gives you some idea of the overall look. I wasn't the only one who contributed models, either, but the ones that I did were enough to keep me pretty busy through the week!

In the end, I think the players had a pretty good time.


Sunday, 9 July 2017

Simple D&D character models

As I mentioned in my last post, I've just started playing in a new D&D campaign. Even though it doesn't seem like we're making much use of miniatures, I always like to have models for the characters, just for fun. I dug into the box of Bones, which includes models from all three Bones Kickstarters at this point, and found some models with input from the other players. I only have models for the first three characters created so far. 


The paint jobs are a little blotchy, but I often struggle to achieve more on Bones person models. The highlights look extra blotchy in this photo; they're a little smoother in real life. 

Anyway, on the left we have brother-and-sister paladin-and-cleric team Winslow and Winifred, with their good-for-nothing wizard cousin Dunlow beside them. Dunlow is a modern figure, clearly meant to be a Harry Dresden type, but I liked his douchey little hat. His flashlight hand was replaced with a book that was a spare part from a Black Cat Bases model of H. P. Lovecraft. I wanted to echo the house colours worn by Winslow and Winifred in Dunlow's scarf (which has a white fringe you can't see) to reflect that he's a house member but with a different sense of style. 

Anyway, this is just to say that I have not been idle!

Wednesday, 5 July 2017

Some quick updates

It's been a while since my last post here, although I like to think the last one was pretty good. However, I have not been idle, gaming-wise. Here's a quick rundown on what I've been doing:

Painting models for BOYL!

I have done an adventurer or two and some scenery and am working on jetbikes and vehicles, conscious that I have just over three weeks to go.


Getting models!

My Reaper Bones 3 Kickstarter finally arrived. I bought it is a birthday present for myself, and it was supposed to be here before Christmas, but whatever.


The Box of Bones is now two boxes!

I have a few choice models I plan to paint up, some of them related to the fact that I am:

Playing in a new D&D campaign!

I am playing a charming meathead of a paladin.

Documenting gaming history!

For an upcoming podcast (someone else's), I have been taking photos of British gaming fanzines of the 1980s. They are charming.





Travelling!

That wouldn't normally relate to gaming, although I did pick up some second-hand Bretonnians in a charity shop. I also went to York and saw an exhibit on vikings at the Yorkshire Museum. Among its section on vikings in popular culture were these guys:


I think that's actually fair.

Anyway, a lot of things getting done at the moment, but they're all sort of partly complete and thus no big blog posts about them yet.